Zofia
A downloadable game for Windows and Linux
Zofia is a first person RPG. Branded as a heretic and an outcast, you manage to escape the northern empire and take up work as a Seeker. Make your character with a light character creator. Utilize surface-based magic, grapplehooks, and a variety of weapons to stop a corruption called the blight.
The build available only contains the prologue. If something doesn't work quite work as intended, let me know and I'll try to get it knocked out.
- The playable demo is only Windows (64 bit). You'll need at least 6GB of Ram, 2.8GHz or faster CPU, and a fairly newer graphics card with at least 1GB VRAM. (Likely around the GTX1060 mark)
Other links: Steam
Status | Released |
Platforms | Windows, Linux |
Release date | Sep 27, 2022 |
Author | justdaveisfine |
Genre | Adventure, Role Playing |
Made with | Blender, Substance Painter & designer, GIMP, Unreal Engine |
Tags | Co-op, Fantasy, First-Person, Local multiplayer, Split Screen, Unreal Engine |
Average session | About a half-hour |
Languages | English |
Inputs | Xbox controller, Playstation controller |
Multiplayer | Local multiplayer |
Player count | 1 - 2 |
Links | Steam, Steam |
Install instructions
Right click -> Extract the .zip, and run 'PaleSaffronTilt.exe'.
If you're using a gamepad, please make sure its plugged in before the game launches. Prompts can be set to Xbox or PlayStation gamepad.
For splitscreen, there is an option (Within the options setting, on the main menu) that will allow the gamepad to go to the second player, if you want to have keyboard/mouse for player 1 and gamepad for player 2.
Development log
- Zofia - Final (?) Demo UpdateMar 05, 2024
- Zofia Devlog #15 - Random ThoughtsFeb 17, 2024
- Tech-Talk: Surface MagicJan 19, 2024
- Dev/Rant Blog #1: Sailing strugglesNov 05, 2023
- Update HotfixesJul 03, 2023
- Update!Jan 18, 2023
- Heck Yeah - It's playable!Apr 27, 2022
Comments
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I've played part of the demo (didn't get to finish it yet), but I wanted to say that this game looks really promising! The environment design is beautiful, the grappling hook is pretty fun, and I'm already hooked on the story and lore.
One serious point of critique, though: some of the lights are extremely bright and disorienting. The flashing lights that burst on my screen as I was attacking a ghost were actually a little painful.
Also, I understand that this is just a demo of the prologue, but I was disappointed that the game didn't save my progress when I chose to briefly return to the main menu. I wanted to keep playing! I'll have to try it again later.
Also, I wish there was a way that I could access my items. I injured my character after jumping off a cliff (because of course I had to check if there was fall damage), and I didn't know how to drink any of the health potions. (It's possible that the game covered that later in the prologue, but I didn't get there.)
Meeting an otter was nice, too!
Overall, though, this game is pretty fun. Keep it up!